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    Thursday, April 16, 2020

    Dishonored Nothing here except DH2 Corvo appreciation

    Dishonored Nothing here except DH2 Corvo appreciation


    Nothing here except DH2 Corvo appreciation

    Posted: 16 Apr 2020 03:09 AM PDT

    Hound Pits Pub - D2-styled map; 'Where they top the wine with river water.'

    Posted: 16 Apr 2020 07:50 AM PDT

    [SPOILER FOR D1] Been thinking about how should I kill him and I think StealthGamerBR gave me some good ideas.

    Posted: 16 Apr 2020 09:57 AM PDT

    What does everyone think?

    Posted: 16 Apr 2020 01:28 PM PDT

    A short appreciation post for the community.

    Posted: 16 Apr 2020 08:22 AM PDT

    Well this shit's gonna sound generic as fuck, but i had no idea there were so many people who loved the dishonored francise.
    I discovered the game a few years back and grew to love it for everything it had to offer.This francise alongside Skyrim has gotten me trough what i would call, the most stressful couple of years of my life, and discovering so many people who still love and talk about the game makes me feel less lonely since none of my friends know or care about the game.

    So what i wanted to say is, thank you guys and gals, for making me feel like am a part of something.

    submitted by /u/MyersIsInnocent
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    I just cracked the Jindosh Lock in about 10-15 min and I'm so proud of myself.

    Posted: 15 Apr 2020 11:00 PM PDT

    This is my first playthrough of D2 and I'd heard about how hard this lock is, but using process of elimination, I didn't find it all too difficult. Am I alone on this one?

    submitted by /u/Shoezz17
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    i dont feel like talking

    Posted: 16 Apr 2020 03:48 AM PDT

    Would you want the next Dishonored game to have a voiced protagonist?

    Posted: 16 Apr 2020 08:32 AM PDT

    Personally, I don't think D2 needed Corvo/Emily to talk. Most lines didn't really add much and I enjoyed the approach in D1 more, as I could better insert myself into the story and find my own motivations. Both expansions (KoD/Bw+DotO) have already defined characters, so it fit them better than having them be silent imo. Overall I'd prefer a silent protagonist for the next game (or like in Prey, where your recordings don't necessarily have to represent your current character).

    View Poll

    submitted by /u/Geleefisch
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    Can these mechanics still make a dishonored game?

    Posted: 15 Apr 2020 10:31 PM PDT

    I found the controls of equipping your spells and gadgets on your left hand and the sword always on your right hand pretty weird but had ALOT of fun with the Dishonored games. Somewhere in this subreddit I remember a dude mentioning dual wielding different gadgets which one on each hand which I found quite interesting...

    My course involves game design so I'll inevitably make games anyway (with dishonored being a strong inspiration) so...

    What if the spells are mapped to special commands on a controller? like you have a radial menu and you equip gadgets only in that radial menu and for you to use spells, they are mapped to a different button and sometimes combine spells too (binding a spell to a certain button)

    like giving a choice to let the player map this spell to this command (like Blink to the Circle button??? no way)

    Or the option to throw an object to an NPC (like superhot) which can provide very interesting tactics( like throwing a bottle obviously, A Mine, an uncooked grenade or a Rat to scare enemies)

    I wonder if Mirror's edge's parkour would blend well with Dishonored's gameplay tho...

    Imagine...

    • Going dual guns blazing while using Windblast and the Time Stop ability
    • Shadow Walking on walls but with dual daggers cutting up Overseers
    • Throwing Electric mines while knocking out enemies with Bottles while escaping from guards
    • I kinda miss putting a sh\* ton of mines on a corpse in Brigmore Witches and carrying them towards the end of the level (making my own arc pylon)*
    • Casting mesmerize and Displacement at the same time
    • Possessing an NPC and using their Gear without wasting your ammo but using your spells
    • Having a dual crossbow crossbow rampage throughout Dunwall with all your corpses fading to ash
    • Doing Mirror's Edge Parkour with both Blink and Far Reach...
    • Or playing no powers mode with only parkour and dual wielding!

    I ALSO wonder if the Plasmid/Vigor abilities would fit into Dishonored's gameplay too...

    submitted by /u/NewGuy45247
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    How do runes work in the lore?

    Posted: 15 Apr 2020 11:27 PM PDT

    How are they used to gain powers? In other words, what does the powers menu represent?

    Where are they put after being used? Are they used only once when you acquire one or more powers, and then discarded into the Void or something? Or do you carry them with you forever after using them to grant you powers?

    Also, do those marked by the Outsider instinctive know the spells they mutter from the Outsider himself? Or do they learn them some other way? I'm not sure if this last (compound) question is directly related to runes, but it might be for all I know.

    I haven't played anything other than the first Dishonored game (but not it's DLCs), which I've completed, so please either avoid or conceal spoilers for any other games' or DLCs' plots in your comments. If the details I'm asking about are revealed in the sequel or in any of the DLCs, then please let me know.

    Edit: While I'm at it, I might as well ask about bone charms and their menu. How are they used (activated/deactivated)? I presume that the ones you have "room" for are easier to store because of their small mass. That being said, where are inactive ones held?

    submitted by /u/Reployer
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    I just got finished with the flooded district mission where you're escaping the sewer.

    Posted: 15 Apr 2020 05:58 PM PDT

    Up until this point, all of the missions I've done have had low chaos with no more than 5 enemies killed per mission. In the sewers, I killed all of the infected which came to a total of 39 hostiles killed and high chaos. Does that mean now my total chaos is high? Or is it just for this mission? I didn't think screwing around in one mission would mess everything up and give me high chaos for the ending.

    submitted by /u/JNH0517
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